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Creation9 min read

How to Make a Judge Pack

Design custom judge panels for The Choicer Voicer — judge images, voting sounds, score blips, podium graphics, and advanced per-judge configuration.


Judge Pack Overview

Judge packs define the panel of five judges that score player performances in The Choicer Voicer. They are used in the standard game mode and Twitch panelist voting mode. Each judge can have a unique appearance, voting sounds, and voice reactions.

Judge packs belong in the packs_judges folder inside your game directory, accessible from the main menu.

Judge Character Images

Each of the five judges requires an image file. Name them judge1, judge2, judge3, judge4, and judge5. Best practices:

  • Use PNG format for transparency support (JPG works but lacks transparency).
  • The image bottom edge aligns with the studio floor. Add empty space at the bottom to shift a judge upward.
  • Images are not scaled — aim for approximately 500 pixels wide by 1000 pixels tall.

Podium Voting Image

When a judge votes in favor of a performance, their podium lights up with an image. Include a file named success in your judge pack to customize this. The image uses a 2:1 aspect ratio, with the default being 512 x 256 pixels.

Tip

You can assign unique success screens to individual judges by naming them judge1_success, judge2_success, etc. Judges without a specific screen will fall back to the default success image.

Judge Audio

Score Blips

Score blips play when judges vote in your favor. They always play in sequence regardless of which judge is voting — the second blip plays on the second vote, and so on. Name them scoreblip1 through scoreblip5.

Judge Voices

Individual judges can have unique voice audio that plays when they vote favorably. Name the files judge1_voice through judge5_voice to match the corresponding judge position (left to right).

Judge Configuration

Judge names can be edited through the in-game Customization menu.

Tip

If you want judge voices without score blips, edit the config JSON file directly and set play_voices_with_blips to false. This mutes score blips while keeping individual judge voice reactions.